| Author |
Thread Statistics | Show CCP posts - 34 post(s) |

Max Kolonko
WATAHA. Unseen Wolves
498
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Posted - 2015.03.22 00:30:24 -
[1] - Quote
One important question.
Today one of the reason we attack other towers is loot (in WH piniata POS can have anything from few bill to 100 bil)
But we are now told that new system will somehow separate people assets from Struckture Fitting and only drop fitting???
My question is: will we still have loot from structures smaller than station?
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Max Kolonko
WATAHA. Unseen Wolves
498
|
Posted - 2015.03.22 00:35:32 -
[2] - Quote
Torgeir Hekard wrote:Dev blog mentions entosis-only capture mechanic for L-size structures and damage-only for M-size.
Does it mean you have to babysit those structures 24/7 since there's no reinforce mentioned anywhere?
Entosis link at least in SOV version cause reinforcements. Entire section during the presentation called "Structure defense" had one big bullet point: UNDER DISCUSSION
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Max Kolonko
WATAHA. Unseen Wolves
498
|
Posted - 2015.03.23 23:57:41 -
[3] - Quote
CCP Ytterbium wrote: Forcefield mechanic has issues that we want to remove in the new system, if possible. The (super)capital issues are indeed something that needs to be discussed, a thread was created for that purpose there.
Can we finally know what are those "issues with forcefield"?
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Max Kolonko
WATAHA. Unseen Wolves
498
|
Posted - 2015.03.24 00:03:54 -
[4] - Quote
CCP Nullarbor wrote:
Yep, use this thread for now.
So a general question: will we be able to anchor multiple structures on one grid (i.e. POS town)
So I can have my laboratory and array and hangar at the same spot?
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Max Kolonko
WATAHA. Unseen Wolves
527
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Posted - 2015.07.05 14:27:56 -
[5] - Quote
Obulus Akiga wrote:I am not sure if this has been mentioned yet, I don't have time to read through all the posts but I second this if someone has mentioned it.
Outright removing structures in place all over New Eden then having to put up the new ones in their place just seems like a serious issue. If I am upset that even my medium tower and a few POCOs will have to be replaced, I can't imagine how furious the bigger alliances are. I mean it's a hell of a lot of stress even on a small level, I would imagine entire alliances having to practically fold their sov and rebuilt from the ground-up. If they can put in such an enormous effort to replace everything, then wow I would be amazed. This is putting an incredible amount of stress on the community.
I think we should have an option to CONVERT existing structures into the new, appropriate replacement. We should have the same grace period as we would have completely renovating our entire structure purely for converting structures. I have read the devblog twice on the structures, and it sounds incredible and I love the idea, but removing structures and having to replace them completely - not so much. For example towers of small, medium, and large can be converted into an appropriate new replacement - maybe make it safe to do this over a period of downtime. Same with other structures such as outposts of various sizes being converted to an appropriate replacement, as well as other structures in the game.
I just feel that everyone actually having to replace everything is dangerous for the game and hurting the players. I highly suggest this is looked into. I have been playing MMO's since 2004 and I have tried out many of them. When MMOs take out stuff, it's always a bad thing and hurts the game.
Would you guys suddenly take out spaceships instead of just re-balancing, updating models, textures, graphics etc? Structures are an even more serious issue than taking out spaceships without some kind of replacement put in place. They take a ton of work and it will ruin literally the working processes of entire alliances.
At which point did anyone said anything about taking stuff and replacing them with new structures? Devs said that new and old structures will coexist for a looong time until all old functionality is moved into new structures. For all of this time You will have tons of time to take down old structures if you find new more promissing (adding direct conversion would be pita to program and would be waste of resources as player can take down stuff and put new one themself). And only AFTER this long period they will at some point start to take down old structures (note: never said they will replace with new ones, just take them away, period)
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